Field Notes
Beyond the Grid: Ricardo Cabello’s Jelly Sheet and the Quest for Tactile Computation
A new experiments from the creator of Three.js challenges the rigid geometry of traditional software interfaces, signaling a shift toward physics-based productivity.
Numerous Times Startups Desk
Founders, funding rounds, and the zero-to-one slog
The static nature of the digital workspace is undergoing a quiet but fundamental interrogation. Ricardo Cabello, the prolific developer known globally as Mr.doob and the architect of the Three.js library, recently unveiled an experimental project titled Jelly Sheet. Released as part of a recurring creative coding challenge, the project represents a departure from the traditional, rigid architecture of data visualization. Instead of a fixed grid, Cabello has introduced a browser-based environment where data structures behave like physical matter, reacting to kinetic input with a gelatinous, elastic physics engine that suggests a new path for interface design.
At its core, Jelly Sheet is an exploration of soft-body dynamics applied to the traditionally stiff world of the spreadsheet and the canvas. For decades, the foundational metaphor of software has been the paper document—flat, static, and resistant to touch. Cabello’s latest work breaks this metaphor by treating the screen as a malleable surface that can be stretched, compressed, and manipulated. By integrating complex physics directly into the browser, the project demonstrates that the barrier between high-performance graphics and everyday utility tools is thinning rapidly. This isn't just a visual trick; it is a proof of concept for how users might eventually interact with dense information sets through feel and momentum.
To understand the significance of this experiment, one must look at the current state of front-end development and the legacy of Three.js. Before Cabello’s work became the industry standard, 3D graphics on the web were the exclusive domain of specialized engineers working with low-level APIs. Three.js democratized the spatial web, enabling a generation of developers to build immersive experiences without a degree in linear algebra. Jelly Sheet is the spiritual successor to that movement, applying those same high-level rendering principles to the fundamental building blocks of software UI. It arrives at a time when the tech industry is desperate to move past the flat-design trends that have dominated the last decade.
This shift matters because the current 'SaaS fatigue' felt by many operators is partially a result of stagnant interface design. Every project management tool and data dashboard looks and feels identical, relying on the same rectangular containers and predictable scroll behaviors. When a tool reacts to a user with the tactile responsiveness of a physical object, it reduces the cognitive load required to understand spatial relationships within the data. Cabello is arguing, through code, that our digital tools should possess the same 'squishiness' and feedback loops that we find in the physical world. This is the 'zero to one' moment for what we might call haptic-visual software, where the sensation of the work is as important as the work itself.
For early-stage founders and product leads, the Jelly Sheet experiment serves as a signal that the next frontier of product-market fit may lie in the 'feel' of the stack. As artificial intelligence begins to handle the heavy lifting of data entry and synthesis, the human role shifts toward curation and high-level manipulation. In this new paradigm, the interface becomes the primary differentiator. If two competing products offer the same analytical output, the founder who builds a more intuitive, fluid, and physically responsive environment will likely capture the user’s loyalty. We are moving away from the era of 'point and click' toward an era of 'grab and pull.'
Critics might argue that such fluid interfaces are mere novelties, distracting from the actual utility of the software. However, the history of computing suggests otherwise. The transition from command-line interfaces to the graphical user interface was initially dismissed as a waste of processing power on 'pictures.' Similarly, the move toward physics-based UI is about building a mental bridge between the human brain and the machine. When an object on screen jiggles or resists a cursor, it communicates its weight and importance more effectively than a bold font or a red border ever could. Cabello’s work is a masterclass in this type of non-verbal communication.
Looking at the underlying architecture, Jelly Sheet leverages modern browser capabilities to calculate complex vertex displacements in real-time. This level of performance was previously reserved for high-end gaming, but it is now accessible via a standard web URL. This accessibility means that the 'slog' of building custom physics engines is no longer a prerequisite for startup teams. They can now stand on the shoulders of giants like Cabello to implement sophisticated interactions that were impossible five years ago. The technical debt associated with 'pretty' interfaces is shrinking, allowing for more experimentation in the early stages of product development.
As we track the progress of this experiment, the immediate question is how these principles will be integrated into the broader productivity ecosystem. We are already seeing the first signs of 'spatial computing' entering the mainstream through hardware like the Vision Pro, but the software layer has lagged behind. Cabello’s work suggests that we don’t need a thousand-dollar headset to experience spatial software; we simply need a better philosophy of design. The next generation of operators will likely view the static grid as a relic of the past, opting instead for workspaces that breathe and react to their input.
Investors are also taking note of this shift toward 'lively' software. There is a growing thesis that the next multi-billion dollar platform will not be a new set of features, but a new way of inhabiting digital space. By moving away from the rigid 'box' model of the web, founders can create experiences that feel less like a chore and more like a craft. Jelly Sheet is a lighthouse for this movement, proving that even the most basic data structures can be imbued with a sense of life. It challenges the industry to stop building digital filing cabinets and start building digital clay.
In the coming months, watch for a wave of 'Jelly-inspired' implementations across the startup landscape. We expect to see this most prominently in collaborative whiteboarding tools, creative suites, and perhaps even financial modeling platforms where the 'flow' of capital can be visualized through actual fluid dynamics. The experiment on GitHub is a starting gun for a race toward a more tactile internet. While it remains a codevember entry for now, its DNA will likely be found in the most successful interfaces of the late 2020s.
The final takeaway for the Numerous Times audience is a reminder that innovation often starts with play. Ricardo Cabello did not set out to disrupt the enterprise spreadsheet market; he set out to see how a sheet of code might wobble. Yet, it is precisely this kind of unconstrained experimentation that identifies the friction points in our current technology. By removing the rigidity of the grid, he has exposed how much we have been constrained by it. The slog from idea to traction is long, but it is significantly easier when the idea feels as good as it looks.
One essay. Every Friday. From operators who actually run things.
Join thousands of founders, partners, and operating leaders. No filler. Unsubscribe anytime.
Reader notes
0 NotesSign in to comment. Comments are signed and public.
Sign in →